Critical Thinking

Summary they were not just using the new

Summary

Since
the Camera came on shelves there has never been something that changes the look
of art making on such a big stage as digital art. Digital art uses digital
technology in a creative and practice use. When the digital age began around
the 1950 it was only a matter of time before artists would use the technologies
for their own creative use. As with all new means, artists began to use these brave
new innovations of society, including television, the introduction of the p
computer, the availability of audio and visual software, and finally the
internet, into works of their own. Although digital art is not recognized as a clear
movement, we will still continue to see it unfold into a, a bigger and changing
landscape, making itself a substitute to the traditional means of art making
for a post-millennial society.

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Main Points

·     
Digital art made a connection between artists and
engineers/scientists, which revealed the influences between art and technology.

Artists started to investigate these skills, they were not just using the new
medium but were they also asking people to suggest new things.

 

·     
Digital art helped the artist’s gain new abilities and not just the
normal traditional used materials, this giving them new skills from the electronic
technologies to use in their work. Instead of using brushes and paint, artists
could now paint with light, pixels and sound. Instead of using paper, artists
could use digital imagery or computer-generated graphics. Instead of using, canvas,
they could create graphic works for projection on a screen or via multimedia
projection.

 

·     
Digital
Art has changed the wat that art could be made, viewed and dispensed, though
some digital art tends to be shown in the traditional style of galleries and
museums for viewing, especially for work that requires machinery or complex
components. but usually now Digital Art work can be seen via TV, computer
monitors, Internet or Social media. This has made it a lot easier for artists
to get themselves noticed without the help from big museums or people

 

 

 

Art and Technology, The Beginning

In 1967, a group was made by engineers named Fred Waldhauer
and Billy Kluver, and artists Robert Whitman and Robert Rauschenberg. This
group was then called “EAT” which was shortened from (Experiments in Art and
Technology) and its goal was encourage the partnership between art and the
world of technology.

They
created systems and performances which involved electronic systems, including
electrical circuity, video projection, Doppler sonar and wireless sound
projection. This was a good step as it gave a good base for this type of art
which contained and discovered the technological progress.

The
EAT experiments signified the connection between artists and technology and
this would have never happened without them.

The
first well known piece was made by Bell Labs where the creator of EAT Billy
Kluver worked. The piece was made by Kenneth C. Knowlton who was a computer
graphics specialist. His work was a photograph of a young nude woman and he turned
the image into computer pixels.

 

 

 

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The Beginnings of the Internet

When
the internet was a big hit around the 1990s, this was a big deal for everyone,
but it also helped a lot of Digital artists become more skilled and helping
them become more noticeable. It allowed artists to begin learning new mediums
which involved combing words, images, audio and video files.

The internet helped
create a new type of movement in some people’s eyes which was different from
Digital Art, this was called Internet Art or Net.Art. But it was usually linked
with the Digital art movement which was getting bigger and bigger because of
the advantages of the new technology which was being created and developed.

The internet was a
great help for people to speak and communicate easier which allowed the artists
to come together and easily create work all from their own computer screen
which was impossible for artists in the past as they could never communicate or
interact with other artists around the world.

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Exploring the Internet

When the internet started becoming bigger and bigger a lot
of artists used this to further their work so that they could become more
noticeable or viral in internet terms. This soon became a big Artistic medium
for artists.

 

Take
Justin Kemp Psuedo Event 2008, in which viewers would scroll parallel to view a
collection of photos taken at ribbon cutting events.

Concept and Styles

The Digital Arts
definition can be very broad as there is many different types of styles and
work but it usually involves work that has a Digital aspect or has
technological means.

This is some of the
main categories I have found.

 

Digital Sculpture

Digital
Art can also be a physical piece and not just on a screen, this is usually
created through a sculpture.

Kevin Marks work is
created by using a 3D printer which is easily setup and a lot easier than doing
a normal sculpture as it is a lot easier to carve the form in a computer
program than using clay or cement.

 

 

 

 

Many digital sculptures can even still be used as working
technology as seen by Trevor Paglen and Jacob Applebaums work “Autonomy Cube
(2014) which is both a sculptural object and an open access Wi-Fi hotspot,
while

 
Computer Generated Imagery

When
computers first came about, artists used the computers programming and
technology to help with their work and to maybe update it to make it look
better. Technology and programming systems to Update their artwork.

Fifty Years later, when
computer graphic software started being sold to the public, artists started
using these programs from the advertising and graphic design industries,
allowing them to make their own work

 

Joseph Nechvatal, who is an artist who creates
computer-assisted paintings, animations and custom-designed computer viruses.

His early pieces from 1986, Nechvatal has been fascinated with the relationship
between reality and virtuality.

 

 

 

Art on Screen

Most digital Art is usually only able seen on a
screen or monitor, meaning that if there wasn’t this sort of technology in the
world you would have never been able to see this type of work. Artists now put
their work on the internet for people to view and can even now be used on
YouTube to showcase art. A YouTube named Petra Cortright uses this to showcase
her animated graphics.

Petra Cortright

 

 

Interactive Digital Installations

Interactivity
is a big part of Digital Art, this type of art lets the viewers feel the full experience and will
have you thinking you’re in a real-life experience even though it isn’t.

In 2012 a group called Random
International made a piece named “Rain Room” an experimental installation which
would have rain water would fall on you, this was only imaginable because of
the 3D trackers that would go about following the person, which had been
programmed to stop the fall of the rain water wherever the person was standing,
this meaning the person could feel and experience a rain storm without ever
getting wet.  which would have been
impossible without the assistance of Digital technology.

The piece encouraged
viewers to consider the relationship between Man, Nature and Machine.

 

Internet as Medium

Digital Art tools can
be accessed by anyone not that every person in the world can have a computer at
their home allowing artists to make a new environment within the art scene.

This let the artists to be able to bypass the museums and showcase their work
online and giving them an even bigger exposure to people around the world.

some artists even used
internet as a marketing tool to upload projects on their own websites, one artist

 Andrew
Benson is a glitch artist, live-visuals performer, and software creator, he is
also a teacher.

 

His works allow website visitors to interact in his
web-based work Bouncy Gradient,
you can add as many jagged, rainbow-tinted shapes as you want, and watch as
they twist and rebound off of each other and against your browser’s edges

 

Interactive
technologies has allowed social media and user generated content to be shared
easily and people to be able to showcase and edit work in so many different
ways.

 

My Favourite Digital Artists & Digital Work

 

Addie Wagenknecht

Addie Wagenknechts work explores the tension between
expression and technology, she likes to create her work with forms of hacking
and sculpture, she uses drones, paint and circuit boards to create some of her
work to make people more aware of their digital surroundings She has been
featured in many museums in France, Austria, England and Netherlands. she has
also featured in magazines and books, some of the most famous one would be
Time, Wall Street Journal, Vanity fair and the New York Journal.

 

This
Piece from Addie Wagenknecht was created from Security cameras and made in the
shape of a chandelier. She later sold this piece for $16,00 ad a auction called
Watershed paddles ON.

 

Addie Wagenknecht, “Asymemetric Love Number2”, 2013

 

 

 

 

 

 

 

Phillip David Stearns

Phillip David Stearns, “Fragmented Memory”,

 

Glitch art is something that happens when you make a
mistake or a software messes up, it has started to become more used in art. New
York artist Phillip David Stearns has used digital glitches in his work and has
made them look amazing. He does this by converting file formats and running
data through custom filters, he turns these images into pixelated explosions
and then turns them into blankets and rugs, bringing his work to life.

 

Rosa Menkman

Rosa Menkman is a artist who focuses on Visual artifacts
which happens when the Digital and analogue media messes up giving you her
style of work. The images start to become fragmented pieces of pixels and the
face breaks apart. Her work really standout and the way she creates her work is
quite smart and interesting.

 

Rosa Menkman, “Glitch Art”,

 

This piece from Rosa
Menkman is a Glitch effect of a woman and by using the effect she makes the
pixels separate. The Red and blues really pop and make this piece a lot better
in my opinion.

Jodi

Jodi
is a Netherlands based duo and one of the pioneers of digital art. they create glitched-out, broken-HTML websites and installations
that often mock the functional uses of technology. They once even slapped a
keyboard on top of a skateboard, JODI try shows us that
we sometimes take our devices far too seriously. The pair have hacked video
games like Quake and run amok with apps,
forever subverting our expectations of what technology does for us

Jodi “Screenshot of Jodi.org”,

 

Jodi interested me
because they aren’t just artists they do it in a creative way by hacking sites
to create art and they use their work to send a message as well.

 

Manfred Mohr

Manfred
Mohr who is a German born, New York artist and was said to be a pioneer of the
digital art genre, he creates his pieces through algorithm driven computers
which turns into drawings. The result is a series of drawings that turn minute
variations into visual poetry. “Creative work is an algorithm which represents
a human behaviour in a given situation” he was quoted saying this in 1971.

Manfred Mohr “P-1611_24” 2012,

 

 

 

Evgeny Parfenov

Evgeny
Parfenov is an Illustrator from Moscow, His work is usually based on Portrait
illustration, his work is of the highest quality with using a lot of colours
and shapes which work really well and make outstanding pieces.

 

 

 

Evgeny Parfenov “Unknown Title,

 

 

 

Aaron Campbell

Aaron Campbell “Gameboy Tribute,

 

Aaron Campbell is an Illustrator
and designer who is currently living in Canada, He uses his skills and talents
to create high quality Digital paintings, drawings of signature characters,
Photo manipulation and abstract art. His work is usually of the highest quality
and he is one of my first know Digital artists when I first started enjoying
the Digital art movement.

 

Melvin Zelissen

Melvin Zelissen “Flying Gods,

 

Melvin Zelissen is a
Artist to create Sci-fi and fantasy pieces by using, Photography and Graphic
Design she works as a free-lance artist creating many different Sci-fi and fantasy
pieces for people who ask for them, and if you get a piece of her you are
getting a high quality piece.

 

Alberto Seveso

Alberto
Seveso Is one of the main digital artists around right now with working with
big company’s such as Sony, Bacardi, Nikon and many more. He is one of the best
Photoshop artists ive seen with his Photo manipulations and Ink in water pieces
being the favourite out of his work and ive did research about him before and
he amazed me with his style of work.

 

Alberto Seveso “Sony Ad,

 

 

 

Richard Davies

Richard
Davies who is a Free-lance Digital Designer and illustrator has been in the art
scene for over 15 years and has worked on high quality pieces and magazines
like Rolling stones and others.

His
work is usually quite bright and has paint smoke and splatter sometimes
involved really making the pieces pop and stand out just like the piece on the
right.

Richard Davies “Doctor Strange,

 

 

 

Bram Vanhaeren

Bram Vanhaeren “Daft Punk,

 

Bram Vanhaern who works
at a KBC Bank and insurances during the day and by night he is working with the
likes of Espn, Bleacher Report, Rolling stone, BB, Entertainment weekly, Nike,
Adobe and many more he has become one of the most popular Digital Artists for company’s
and with The piece he produces you can see why he has such a big list of big company’s
looking his help.

 

 

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